Shock Troops
From OMGWiki
| Shock Troops is updated to version Beta One. |
| Shock Troops is partially protected from editing. |
In OMG Shock Troops are a tree available to American Airborne Doctrine players.
Contents |
Table
| Tiers | Branch One | Branch Two | Branch Three | Branch Four |
|---|---|---|---|---|
| Tier One | Tuck & Roll | All Together Now | Airborne Ingenuity | |
| Tier Two | Fight While Falling | Birds Eye View | Fracking Ninjas | Sabotage & Scavenge |
| Tier Three | Assault Airborne | Throwing Arm | Blind Landings | Grenade, I Hardly Knew Ye |
| Tier Four | Red Smoke | This Your First Drop? | HALO Drops | |
| Tier Five | Softer Landings | Our 'Chutes Will Blot Out The Sun | Sneaky Buggers |
Customization
Tier One
This is the first level of customization.
Tuck & Roll
Applies to Airborne(Unit).
- 1: Paratroopers recover from a drop 10% faster.
- 2: Paratroopers recover from a drop 20% faster.
- 3: Paratroopers recover from a drop 30% faster.
- 4: Paratroopers recover from a drop 40% faster.
- 5: Paratroopers recover from a drop 50% faster and are dropped from 20% lower altitude.
All Together Now
Applies to Airborne.
- 1: Squads land 10% closer together.
- 2: Squads land 20% closer together.
- 3: Squads land 30% closer together.
- 4: Squads land 40% closer together.
- 5: Squads land 50% closer together and are dropped from 20% lower altitude.
Airborne Ingenuity
Applies to Airborne.
- 1: Can build Barbed Wire
- 2: Can build Sandbags.
- 3: Sandbags build 10% faster.
- 4: Sandbags build 20% faster.
- 5: Can build Tank Traps.
Tier Two
This is the second level of customization.
Fight While Falling
- 3: Airborne can fire their weapons while falling.
Birds Eye View
Applies to Airborne.
- 1: 20% increase in Line of Sight while falling.
- 2: 40% increase in Line of Sight while falling.
- 3: 60% increase in Line of Sight while falling.
- 4: 80% increase in Line of Sight while falling.
- 5: 100% increase in Line of Sight while falling.
Fracking Ninjas
- 3: Assault Airborne do not speak or make movement noise when not in combat.
Sabotage & Scavenge
- 3: Airborne may destroy unmanned machine guns, [[anti tank guns, and [[mortars]. Unit gains one grenade.
Tier Three
This is the third level of customization.
Assault Airborne
Unlocks and applies to Assault Airborne.
- 1: 200% cost.
- 2: 150% cost.
- 3: 125% cost.
- 4: 100% cost.
- 5: 100% cost and at Vet one their smoke grenade is free.
Throwing Arm
Applies to grenade and satchel throwing range.
- 1: 105% range increase.
- 2: 110% range increase.
- 3: 115% range increase.
- 4: 125% range increase.
- 5: 150% range increase.
Blind Landings
Applies to Airborne. May purchase no smoke landing for 5 munitions.
- 1: 350% cost
- 2: 275% cost
- 3: 200% cost
- 4: 150% cost
- 5: 100% cost
Grenade, I Hardly Knew Ye
Applies to grenade cost.
- 1: 90% cheaper.
- 2: 80% cheaper.
- 3: 70% cheaper.
- 4: 60% cheaper.
- 5: 55% cheaper.
Tier Four
This is the fourth level of customization.
Red Smoke
Applies to airborne. May buy red smoke landing for 10 munitions.
- 1: 350% cost
- 2: 275% cost
- 3: 200% cost
- 4: 150% cost
- 5: 100% cost
This Your First Drop?
Applies to Airborne.
- 1: 5 minutes and 10% more sight range.
- 2: 10 minutes and 10% faster rate of fire.
- 3: 15 minutes and 10% less received accuracy.
- 4: 20 minutes and 15% more weapons range.
- 5: 35 minutes and 20% health and at Vet level 2 +20% damage.
HALO Drops
Applies to Airborne. May purchase no sound while dropping for 5 munitions.
- 1: 350% cost.
- 2: 275% cost.
- 3: 200% cost.
- 4: 150% cost.
- 5: 100% cost.
Tier Five
This is the fifth level of customization.
Softer Landings
Applies to Airborne. May buy red smoke with preemptive barrage for 100 munitions.
- 1: Preemptive barrage hits landing zone with 5 Howitzer rounds over 10 seconds in a relatively tight spread. Airborne land 5 seconds after barrage conclusion.
- 2: Preemptive barrage hits landing zone with 8 Howitzer rounds over 10 seconds in a relatively tight spread. Airborne land 5 seconds after barrage conclusion.
- 3: Preemptive barrage hits landing zone with 10 Howitzer rounds over 8 seconds in a medium spread. Airborne land 3 seconds after barrage conclusion.
- 4: Preemptive barrage hits landing zone with 15 Howitzer rounds over 5 seconds in a large spread. Airborne land immediately after barrage conclusion.
Our 'Chutes Will Blot Out The Sun
Purchase a platoon that can exceed population cap.
- 1: 1 Platoon at 200% cost of individual squads.
- 2: 1 Platoon at 150% cost of individual squads.
- 3: 2 Platoons at 125% cost of individual squads.
- 4: 2 Platoons at 100% cost of individual squads.
- 5: 3 Platoons at 70% cost of individual squads.
Sneaky Buggers
Applies to Assault Airborne. They gain ability to cloak for short duration after parachuting.
- 1: 60 second duration
- 2: 90s duration
- 3: 120s duration
- 4: 150s duration
- 5: 180s duration and can move at full speed while cloaked.


