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SdKfz 250/10)
| Panzer Elite
| Light AT Halftrack Veterancy
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| 5% reduction on ability cooldowns, 10% increase to top speed & 10% increase to acceleration.
| 11
| Level 1
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| 5% reduction on ability cooldowns & 15% increase to accuracy.
| 44
| Level 2
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| 15% reduction on ability cooldowns & 25% reduction to received damage.
| 110
| Level 3
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| Known Unit (Custom Name)
| 275
| Level 4
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| Feared Unit (Custom Skin)
| 413
| Level 5
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| Light AT Halftrack Visual Identification
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The Light AT Halftrack served as the reconnaissance platoon leader's SdKfz 250 variant with 3.7 cm PaK 35/36. This was the same antitank gun used in a towed mode early in the war. It was normally without protection shield, if any it was a small one.
History
Used almost exclusively as the platoon leader's transport in a Panzeraufklärungs company (Mechanized Reconnaissance Infantry company), the SdKfz 250/10 could carry six men and was armed with a 3.7cm PaK36, instead of a light machine-gun. The PaK36 had acquired the nickname of "doorknocker", as its light round merely bounced off of enemy armor, but it was still useful against light vehicles or dug-in troops, when firing HE rounds.
Tactics & Tips
- Although used to counter tanks, it is vulnerable to tank fire; best when supported by other units.
- Tread Breaker is good for disabling vehicles and tanks.
- Using tread breaker, together with range and the power of the Marder III can lead to devastating tank killer results.
- Focused Fire helps improve its effectiveness versus infantry akin to sniping.