Fervor

From OMGWiki

Jump to: navigation, search

In OMG Fervor is one of the three trees available to Wehrmacht Terror Doctrine players.

Contents

Table

Fervor
Tiers Branch One Branch Two Branch Three Branch Four Branch Five
Tier One Manic Charge Captured Vodka
Tier Two Zeal Inspired Assault King Of Tanks Hey It Burns Stealth Training
Tier Three Cornered Infernal Machinery Short Fuse
Tier Four Righteous Anger Martyrdom Stepping Stones Grenade Surplus Where'd That Come From?
Tier Five Mob Psychology Relentless Assault Doombringer

Customization

Tier One

This is the first level of customization.

Manic Charge

Applies to Infantry.

1: +5% Suppression [Moving]
2: +8% Suppression [Moving]
3: +10% Suppression [Moving]
4: +12% Suppression [Moving]; -3% Received Suppression [Vet 1]
5: +15% Suppression [Moving]; -6% Received Suppression [Vet 1]

Captured Vodka

Applies to Infantry.

1: -5% Received Damage; +5% Received Accuracy; -5% Accuracy
2: -8% Received Damage; +5% Received Accuracy; -5% Accuracy
3: -10% Received Damage; +5% Received Accuracy; -5% Accuracy
4: -13% Received Damage; +5% Received Accuracy; -5% Accuracy;
5: -15% Received Damage; +5% Received Accuracy; -5% Accuracy;

Tier Two

This is the second level of customization.

Zeal

Applies to and unlocks Zeal.

3: Zeal

Inspired Assault

Applies to and unlocks Inspired Assault. Requires Manic Charge(5).

1: Inspired Assault (3 Uses)
2: Inspired Assault (3 Uses); -20% Negatives
3: Inspired Assault (3 Uses); -50% Negatives
The Tiger II.
The Tiger II.

King Of Tanks

Applies to and unlocks the King Tiger.

1: King Tiger; -20% Move Speed; -10% Health
2: King Tiger; -15% Move Speed; -8% Health
3: King Tiger; -10% Move Speed; -5% Health
4: King Tiger; -5% Move Speed; -3% Health
5: King Tiger

Hey It Burns

Unlocks Combustible Beverages. Requires King Of Tanks(1) and Captured Vodka(3).

3: Combustible Beverages (5 Uses)

Stealth Training

Applies to Assault Squads.

5: Assault Squads; +1 Move Speed (Stealthed) [Vet 2]; +50% Accuracy (Destealthing) [Vet 3]

Tier Three

This is the third level of customization.

Cornered

Applies to Zeal. Requires Zeal(3).

1: 1.1x Effects [Heavy Cover]
2: 1.3x Effects [Heavy Cover]
3: 1.5x Effects [Heavy Cover]
4: 1.5x Effects [Heavy Cover]
5: 1.8x Effects [Heavy Cover]; 1.2x Effects [Light Cover];

Infernal Machinery

Applies to King Tiger. Requires King Of Tanks(5)]

1: Terrify
2: Terrify
3: Terrify
4: Terrify
5: Terrify; -20% Received Penetration [Vet 1]

Short Fuse

Applies to Grenade.

1: -0.1s Detonation Time
2: -0.2s Detonation Time
3: -0.3s Detonation Time; Instant Detonation [Vet 2]
4: -0.4s Detonation Time; Instant Detonation [Vet 2]
5: -0.5s Detonation Time; Instant Detonation [Vet 2]; 5x Throw Speed [Vet 3]

Tier Four

This is the fourth level of customization.

Righteous Anger

Applies to Zeal. Requires Cornered(3).

1: +10% Attack Speed [<4]
2: +10% Attack Speed [<4]; +20% Accuracy [<3]
3: +10% Attack Speed [<4]; +20% Accuracy [<3]; +15% Damage [<3][Vet 1]
4: +10% Attack Speed [<4]; +20% Accuracy [<3]; +15% Damage [<3][Vet 1]; -20% Received Accuracy [<2]
5: +10% Attack Speed [<4]; +20% Accuracy [<3]; +15% Damage [<3][Vet 1]; -20% Received Accuracy [<2]; Heroic Infantry Armour [<2][Vet 2]

Martyrdom

Unlocks Martyrdom. Requires Righteous Anger(1) and Inspired Assault(3).

3: Martyrdom

Stepping Stones

Unlocks and applies to Stepping Stones. Requires Inspired Assault(3) and Short Fuse(3).

1: Stepping Stones (1 Use); 20% Original Bonuses Remain [Vet 2]
2: Stepping Stones (1 Use); 25% Original Bonuses Remain [Vet 2]
3: Stepping Stones (2 Uses); 30% Original Bonuses Remain [Vet 2]
4: Stepping Stones (2 Uses); 20% Original Bonuses Remain [Vet 1]
5: Stepping Stones (2 Uses); 20% Original Bonuses Remain [Vet 1]; 30% Original Bonuses Remain [Vet 2]

Grenade Surplus

Unlocks Grenade Surplus. Requires Short Fuse(5).

3: Grenade Surplus

Where'd That Come From?

Applies to Assault Squads. Requires Short Fuse(3) and Stealth Training(2).

3: Throw Grenades Without Leaving Stealth.

Tier Five

This is the fifth level of customization.

Mob Psychology

Unlocks and applies to Empathy. Requires Righteous Anger(4).

2: Empathy
4: Empathy; +30% Transferred
6: Empathy; +60% Transferred; +10 Range [Vet 2]

Relentless Assault

Unlocks and applies to Relentless Assault. Requires Stepping Stones(3).

2: Relentless Assault
4: Relentless Assault; -10% Received Damage [Moving]; -10% Received Accuracy [Moving]; -10% Received Suppression [Moving]
6: Relentless Assault; -20% Received Damage [Moving]; -20% Received Accuracy [Moving]; -20% Received Suppression [Moving]
8: Relentless Assault; -30% Received Damage [Moving]; -30% Received Accuracy [Moving]; -30% Received Suppression [Moving]
10: Relentless Assault; -30% Received Damage [Moving]; -30% Received Accuracy [Moving]; -30% Received Suppression [Moving]; Full In-Cover Effects [Vet 2]

Doombringer

Applies to King Tiger. Requires Where'd That Come From? and Stepping Stones(5).

10: Replaces the KT with the Doombringer KT. Massively decreases availability but increases move speed by 100% and rate of fire by 15%.

See Also

Google Document Version

Personal tools