Armor Doctrine
From OMGWiki
| Armor Doctrine is updated to version Beta One. |
| Armor Doctrine is partially protected from editing. |
Armored warfare or tank warfare is the use of armored fighting vehicles in modern warfare. It is a major component of modern methods of war. The premise of armored warfare rests on the ability of troops to penetrate conventional infantry-held defensive lines through use of maneuver of vehicles that offer protection from infantry weapons, and are able to defeat enemy supporting artillery with their own weapons included in the design, commonly a high velocity gun and machine guns.
Much of the application of armored warfare depends on the designs of these vehicles, commonly known as tanks, and on the designs of vehicles used by other supporting Arms variously known as armoured infantry and self-propelled artillery, as well as combat engineers that usually use vehicles derived from the tank or infantry fighting vehicle (IFV) designs.
The doctrine of armored warfare was developed to break the static nature of WW1 trench warfare and return to the 19th century school of thought that advocated maneuver warfare and "decisive battle" outcome in military strategy.
In OMG Armor is one of the three American doctrines.
Tree Tables
| Tiers | Branch One | Branch Two | Branch Three | Branch Four |
|---|---|---|---|---|
| Tier One | Put the Pedal to the Metal | Armor Raid | Field Mechanics | |
| Tier Two | First on the Spot | On Field Resupply | Tactical Withdrawal | |
| Tier Three | Mine Detection Equipment | Take and Hold | Field Repair | Acoustic Listening Gear |
| Tier Four | Stealth Scouts | Forward Observer | Extra High Explosive Rounds | On Board Mechanics |
| Tier Five | Patton's War | Lead by Example |
| Tiers | Branch One | Branch Two | Branch Three | Branch Four |
|---|---|---|---|---|
| Tier One | Dirty Hulls | Improvised Additions | Suppressive Machine Gun Fire | |
| Tier Two | Oddball's Tanks | Modified Flails and Bulldozers | Johnny on the 50 | Target Priority |
| Tier Three | Mock Tanks | Rocket Launchers | Jumbo Sherman | |
| Tier Four | Paint Job | Easy Eight Sherman | Fire in the Cockpit | Quadruple Bypass |
| Tier Five | In for a Ride | Safety Switch Off | Dogmatic Initiative |
| Tiers | Branch One | Branch Two | Branch Three | Branch Four |
|---|---|---|---|---|
| Tier One | Ejection Seats | Backup Speed | Full Speed Ahead | |
| Tier Two | Improved Smoke Screen | Overclocked Engines | Conservative Fire | Vehicle Medical Kits |
| Tier Three | Next Generation Tank | Improved Tracks | Assault Tank | |
| Tier Four | Gyrostabilizer | Interchangeable Parts | Artillery Tank | High Velocity Armor Piercing Rounds |
| Tier Five | Super Pershing | Mass Production | Experimental Designs |



