Advanced Training System

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With the Advanced Training System you can invest Victory Points in training for your army. A few things to mention:

  • For each category of units there are 5 or 6 different training courses to follow.
  • You can only spend a maximum of 5 points on each training type.
  • The listed bonus is the amount you receive for each point invested on that training course; there is no diminishing returns mechanic.
  • The Sniper and Officer is in the Infantry category. The Walking Stuka, Priest, and Hummel are in the Support Weapons category.


Wehrmacht Training Center
Unit Type Range/Accuracy Reconnaissance Offensive Mobility Defensive Morphine
Infantry Sharpshooters Binoculars Automatic Fire Mode Assault
  • +10% Moving accuracy
  • -3% Received Suppression
  • +2% Received Damage
Foxholes Morphine
  • +2% Health/min
  • -2% Received suppression
  • -2% Health
Support Weapons Marksmen
  • +3% Incremental Accuracy & Penetration
  • +1.2 Weapon Range
  • +50% Ready Aim Rime
Spotters
  • +1.5 Sight Radius (+2.5 if setup)
  • +1% Accuracy
  • +3% Received Accuracy
Controlled Bursts
  • +5% Suppression
  • +5% Burst Time
  • -1.5 Sight Range
Front Line Support
  • -5% Reload
  • -5% Setup/pack up time
  • -1 Range
Hold The Line
  • +1.5% health/min
  • -2% Received damage
  • +8% Setup time
Vehicles Improved Optics
  • +4% Accuracy
  • +1.25 Weapon range
  • -3.5% Max speed
Commander binoculars
  • +1 Sight radius
  • -15% Ready aim time
  • +2% Received accuracy
Tank Hunters
  • +5% Penetration
  • +3% Moving accuracy
  • -5% AoE
Blitzkrieg
  • +4% Max speed
  • +3% Turret rotate speed
  • +2% Received penetration
Thicker Armour
  • +4% Hitpoints
  • -2% Received penetration
  • -3% Speed & Acceleration


American Training Center
Unit Type Range/Accuracy Reconnaissance Offensive Mobility Defensive Morphine
Infantry Sharpshooters
  • +4% Accuracy
  • +1.2 Weapon range
  • +50% Ready aim time
Binoculars
  • +2 Sight radius
  • +0.7 Detect camouflage
  • +4% Received suppression
Automatic fire mode
  • -5% Cooldown
  • -5% Reload
  • -3% Accuracy
Assault
  • +8% Moving accuracy
  • -3% Received suppression
  • +2% Received damage
Extra Padding
  • -3% Received damage
  • +1% health
  • +4% Cooldown
Morphine
  • +2% Health/min
  • -2% Received suppression
  • -2% Health
Support Weapons Marksmen
  • +5% Accuracy
  • +1.2 Weapon range
  • +50% Ready aim time
Spotters
  • +1.5 Sight radius (+2.5 if setup)
  • +2% Incremental Accuracy
  • +3% Received accuracy
Focus Fire
  • +4% Suppression&Burst time
  • +2.5% Penetration
  • -2 Sight Range
Front Line Support
  • -5% Reload
  • -5% Setup/pack up time
  • -1 Range
Hold The Line
  • +1.5% health/min
  • -2% Received damage
  • +8% Setup time
Vehicles Improved Optics
  • +4% Accuracy
  • +1.25 Weapon range
  • -3.5% Max speed
Commander binoculars
  • +1 Sight radius
  • -15% Ready aim time
  • +2% Received accuracy
Firepower Superiority
  • +5% Penetration
  • -3% Cooldown
  • -3% Accuracy
Hit and Run
  • +4% Max speed
  • +3.5% Moving Accuracy
  • +1.5% Received damage
Mechanical Reliability
  • -7.5% damage taken while repairing (Engineers)
  • 5% faster to repair
  • (-4% Recieved Damage -4% Hitpoints)


Panzer Elite Training Center
Unit Type Range/Accuracy Reconnaissance Offensive Mobility Defensive Morphine
Infantry Sharpshooters
  • +4% Accuracy
  • +1.2 Weapon range
  • +50% Ready aim time
Binoculars
  • +2 Sight radius
  • +0.7 Detect camouflage
  • +4% Received suppression
Automatic fire mode
  • -5% Cooldown
  • -5% Reload
  • -3% Accuracy
Mobility Focus
  • -3% Received accuracy while moving
  • -3% Received suppression
  • +2% Received damage
Panzer Support
  • -2.5% Received damage
  • +5% Repair rate (only rudimentary)
  • -2% Attack Speed
Morphine
  • +2% Health/min
  • -2% Received suppression
  • -2% Health
Light Motorized Vehicles Weapons Siting
  • +1 Weapons range
  • -1.5% Ability cooldown
  • +2% received accuracy
Spotters
  • +2 Sight radius
  • +0.7 Detect camouflage
  • +4% Received accuracy
Offensive Driving
  • +4% Suppression&Penetration
  • +4% Max speed
  • +4% Cooldown
Evasive Driving
  • -4% Received accuracy while moving
  • +6% Acceleration
  • -3% Damage
Mobile Defense
  • -2% Recieved Damage (4% in Friendly Territory)
  • -1.5% Health
  • -5% Acceleration
Armored Vehicles Improved Optics
  • +4% Accuracy
  • +1.25 Weapon range
  • -3.5% Max speed
Commander Binoculars
  • +1 Sight radius
  • -15% Ready aim time
  • +2% Received damage
Tank Hunters
  • +5% Moving accuracy
  • +4% Penetration
  • -5% Vehicle turn rate
Overdrive
  • +5% Max speed
  • +3% Acceleration
  • -2% Accuracy
Thicker Armour
  • +4% Hitpoints
  • -2% Received penetration
  • -3% Speed & Acceleration


British Training Center
Unit Type Range/Accuracy Reconnaissance Offensive Mobility Defensive Morphine
Infantry Sharpshooters
  • +4% Accuracy
  • +1.2 Weapon range
  • +50% Ready aim time (time to aim at a new target)
Binoculars
  • +2 Sight radius
  • +0.7 Detect camouflage
  • +4% Received suppression
Automatic fire mode
  • -5% Cooldown
  • -5% Reload
  • -3% Accuracy
Assault
  • +8% Moving accuracy
  • -3% Received suppression
  • +2% Received damage
Garrison
  • -3% Received damage
  • +1.5% Accuracy (while entrenched)
  • +4% Cooldown
Morphine
  • +2% Health/min
  • -2% Received suppression
  • -2% Health
Support Weapons Marksmen
  • +5% Accuracy
  • +1.2 Weapon range
  • +50% Ready aim time
Advanced Warning
  • +2 Sight radius
  • +4% Weapon turn rate
  • +4% Received accuracy
Suppressive Fire
  • +4% Burst Time
  • +4% Suppression
  • -1.5 Sight radius
Front Line Support
  • -5% Reload
  • -5% Setup/packup time
  • -1 range
Hold the line
  • +1.5% health/min
  • +2% Hitpoints
  • -2% Accuracy
Vehicles Improved Optics
  • +4% Accuracy
  • +1.25 Weapon range
  • -3.5% Max speed
Commander binoculars
  • +1 Sight radius
  • -15% Ready aim time
  • +2% Received accuracy
Firepower Superiority
  • +5% Penetration
  • -3% Cooldown
  • -3% Accuracy
Hit and Run
  • +4% Max speed
  • +3.5% Moving Accuracy
  • +1.5% Received damage
Thicker Armour
  • +4% Health
  • -2% Received penetration
  • -3% Speed & Acceleration
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