Guide: The art of communication
OMG is at its’ core a game played in teams. Equally as important as skill in the game itself is the ability to communicate and coordinate. Many of the older players here have much to offer in the way of experience and skill.
This guide aims to give both players old and new tips and insight on how to make team communication work better and get the coordination needed to win. Good communication also helps a lot in imparting your own experiences and expertise to your fellow players during the game. If you’re an old player, you might want to skip to the “advanced communication” section.The very basics
The first step is getting Teamspeak 3. This is the download site;http://www.teamspeak.com/?page=downloads/
Enter these values when it’s downloaded;
This isn’t quite enough though, you also need a microphone. If you’re going to be playing OMG for a while, it’s definitely worth investing in one. They can be found very cheaply, 10-20 euros will get you a microphone that works fine. It’s hard to communicate if your teammates can’t hear you but in a worst case scenario you can still listen to what they are saying by being present on teamspeak. There is really no excuse for not being at least present during a game.
Make sure to check ”settings” to assign the right drivers and hardware. Generally you should set a “push to talk” button, or adjust the sensitivity on your voice activation to make sure that you are not transmitting constant feedback.Before the game
Make sure that you can all hear one another. Configure your ingame sound and music settings, together with the volume setting for teamspeak to make sure that your game sounds don’t drown your fellow players out. Advanced communication
So, you’ve got teamspeak, can hear your teammates and can speak to them. What now?Before the game
Before the game starts you might want to take a moment to talk to the other players. What doctrines are they? What sort of companies are they running? Does any of you have a superheavy tank, or a very specific strategy in mind? If you need help with something during the game and want your teammates to think of something in particular, now is the time to tell them.
This is also the time to coordinate on a complex level. If you have insight on the map and how it’s best played, tell your teammates about it now. It’s hard to have lengthy tutorials during the game itself.Keep it short, but polite
No one wants to listen to a constant zero punctuation monologue. Keep your comments and requests short, but polite. Keep your teammates updated
As most advanced players will tell you, almost anything in OMG, whether offense or defense, work better supported and coordinated. If you are bringing on assault units to storm a position, tell your teammates in advance. Ask them, or the nearest player, to bring things to support and outline your plan in short words. Then, most importantly, wait until your teammate is ready and has been able to respond before you move in.
The same goes for updating your teammates in significant points on the field. Your teammates won’t be aware of everything on the field, so tell them if a king tiger appears on the left flank. Inform them if Brits are dug in with multiple machine guns in the center hedge strewn sector, and so on. Be aware of team psychology
In the game everyone has their own plan. Everyone is busy microing and looking at their own units and their own situation. You need to be aware that your teammates will not always leap to your command. Ultimately YOU are responsible for what YOUR troops are doing. If you are in trouble, it’s usually because you were careless or outplayed. Your teammates might be stuck in their own situation, unable to move away, pinned down, or simply engaged in their own plans. Asking for help
We all end up in sticky situations. Double teamed, outplayed or just plain unlucky. When this happens, you are still ultimately responsible for your assets. Ask your teammates to help, and specify where and how you need help. “HELP! HEEELP DAMNIT!” Doesn’t really work, “I need AT on the left please, double crocs coming” is much better.
Meanwhile, try to run away and/or fall back so that your teammates can reach you faster. Try to be aware of the field, and ask the most appropriate teammate for help. For example; “AshFall, bring pak and schrecks to the left please” is excellent if you see me idling with these units somewhere.
Conversely, if you cannot help out when your teammate asks, tell them. “Can’t, pinned down” or “can’t, double shermans” should be enough. If you can help, tell your teammate that you can and what you're sending. Don’t rush your stuff blindly off into the fog of war, move in secure territory or behind terrain so that your help does not get caught and wiped out for no gain.
Don’t expect help to arrive on the instant, be aware of how far away your teammates are and adjust your own play accordingly. It is often best to have scouts out and to ask for help before you are actually being overrun. If your teammates react blindly they will only arrive after you have been killed, possibly to be overwhelmed themselves. Information and awareness in communication is key.
Don’t repeat yourself endlessly, If your teammates say they cant help, accept it and play accordingly. Do not nag or complain. Inform your teammates that your troops have been overrun or that you are shifting your troops to their positions and cant hold. Tell them what they can expect coming for their flank. Call on new assets if needed and move back on the field in a coordinated fashion.
Say “thank you” when your teammates divert assets to help you out, weakening or abandoning their own thoughts and positions. Moving on
So the worst did happen. You didn’t get the help you think you justly should have had, or you got the help and it didn’t work out anyway.
Do not debate or nag your teammates with what they should have done, what they did wrong, or how right you were. Wipe the slate clean and start your next communication fresh from the current situation. If you’re unsure of what to do, ask.
Contribute constructively to what you all should do to get back in the game with the current situation in mind. If two of you got wiped out, suggest strategy for example. “Allright then, they have a lot of infantry and took many of our support weapons, but we saved the paks. Bring on a lot of armor and we can rush them, Ash, can you bring volks to recrew and we bring armor?” is an example.When you fail to communicate
If you do not communicate, it’s your own fault. You cannot expect your teammates to be aware of all the things you are doing, don’t expect them to help without saying something. Clicking several times with red circles on the map isn’t really a substitute, they might not be thinking what you are thinking.
We all have times when we get testy, angry or downright obnoxious. This will usually lead to your teammates being frustrated or ignoring you and might make the game less enjoyable for everyone. Be aware of when you have stepped over that line and take a moment to breathe and then apologize. See the “moving on” section for details on what to do next. In conclusion
Once the game is done you can have a chat with your teammates and/or the opposing team. Go through things that you think went wrong and constructively give tips and guidance. Also give credit where due, if your teammates played well and/or helped you out, tell them.
Remember to tell your opponents “Good game” or “well played” if either of those things were remotely the case. The only time you should not GG is if the game was truly retarded in some severe fashion.