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Author Topic: [Beta][Exclusive] (4/6) Westerplatte  (Read 1092 times)
ILikeTea
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« on: July 01, 2012, 02:05:47 pm »

So I'm finishing an old map that I started doing. I think it might be ready for beta in 2-3 days.

I've run in a one problem, I'm not sure if the map size fits 2v2. For 3v3 it might be too small. What do you think?

Screens (remember it's mostly objects right now, splats, decorations and other details will come later)







All suggestions are welcome :)
« Last Edit: July 06, 2012, 10:35:09 am by ILikeTea » Logged
UKPowerMax
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« Reply #1 on: July 01, 2012, 03:05:30 pm »

I would say make it a slightly larger 2v2.
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« Reply #2 on: July 01, 2012, 07:35:15 pm »

Whats the grid size? Seems appropriate for either. If you want people to play it more, make it a 3v3. Should be possible to make it compatible with both 2v2 and 3v3, no?
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« Reply #3 on: July 01, 2012, 08:30:54 pm »

could go the SiN route and make 2 versions
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ILikeTea
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« Reply #4 on: July 01, 2012, 11:41:06 pm »

Checked the size and it turns out it's 224x448, so it's width it's 2v2ish, but I will probably add additional starting positions (there is place for them) and release the beta as 4p/6p and let the community decide which is better.
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ILikeTea
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« Reply #5 on: July 06, 2012, 10:34:49 am »

Here it is, first beta version.
Size suggests it for 2v2, but I felt that it might be a too big for it so I left additional player slots so you try it as 3v3. I'll remove them if it is too small for it, and maybe make additional version which extends more on the beach.

Here is a file if you want to play before it hits the updater:
http://www.mediafire.com/?ogf0t5ylu42x34t
Same procedure as normal maps, just put in the Documents\My Games\Company of Heroes\ww2\scenarios

Edit:
I forgot, I'm going for a vacation for a week, so don't expect a quick update to address any problems* with map.

*Which will be pointed out in many posts ;)
« Last Edit: July 06, 2012, 10:39:39 am by ILikeTea » Logged
UKPowerMax
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« Reply #6 on: July 06, 2012, 11:08:41 am »

Awsome, thanks Tea!
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« Reply #7 on: July 07, 2012, 07:26:52 am »

So excited for all your maps Tea :D I can't wait to play it. First decent game to get played on this map gets shoutcasted!
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« Reply #8 on: July 07, 2012, 08:36:46 am »

So excited for all your maps Tea :D I can't wait to play it. First decent game to get played on this map gets shoutcasted!
Quickly, assemble the stacks!
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Dr.Nick
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« Reply #9 on: July 09, 2012, 08:37:20 pm »

When can we get this on the updater?
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« Reply #10 on: July 10, 2012, 04:52:52 pm »

i guess he would need some feedback first to decide whether it was ready
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« Reply #11 on: July 13, 2012, 04:57:52 pm »

On the updater.
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« Reply #12 on: July 13, 2012, 06:54:16 pm »

Sectors will not capture at all.
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ILikeTea
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« Reply #13 on: July 16, 2012, 11:49:18 am »

FFFUUUUUUUUUUUUUUUUUUU

That's what you get when you try to finish things just before going on vacation.
I checked the sectors, the only thing that could be messing around were parts of one sector being in another one and not being connected. Maybe that broke the whole capping stuff.
Changed that, resaved two times and checked in vCoH.
Here's a file:
http://www.mediafire.com/?zta5zc8djzpw9zh
If someone would be kind to setup a 1v1 and use this file instead of the one on the updater just to check if it works now. If not I will try to set up a game myself in the evening.

Sorry for the $#%*-up.
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« Reply #14 on: July 16, 2012, 12:18:24 pm »

It's ok ILikeTea stuff happens. Still dying to play it :)
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Then again there is that truck from Stuart, that might presumably NOT have food in it, although I doubt it."
-Lisek

An Airborne Conversation

Sir we're surrounded!
Excellent! Now we can attack in any direction we want!

..maybe some day they'll see..
A hero is just a man who knows he's free
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