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Khorney
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« on: March 29, 2012, 02:48:31 am »

This month's patch mostly balance and some changes to the metagame. May have forgotten 1 or 2 things so let me know.

US
-Removed M10, M18, M26 Smoke ability.
-Sherman Croc Pop reduced from 11 to 10.
-Mechanized Infantry MP cost reduced from 270 to 240
-Combat Engineers MU cost reduced from 150 to 140
-Combat Engineers should now have proper combat slots (ie. BARs, Panzerschrecks)
-Combat Engineers Lock n' Load ability now gives an additional 25% accuracy increase.
-.30 Cal AP Rounds uses raised to 4 from 3.
-.30 Cal AP Rounds attached to the gun, and not crew.

Wehrmacht
-Assault Grenade stats changed to proper preToV stats.
-Geshutzwagen Pop decreased from 10 to 9.
-Geshutzwagen Fuel decreased from 200 to 180.
-KCH MU price increased from 120 to 130 MU.
-Nebelwerfer price changed to 350 MP, 180 F from 500 MP, 70 MU, 100 F.
-Toggle Offmap Retreat should now be present on the Wehrmacht Medic.

Panzer Elite
-Gebirsjaeger Pop increased from 3 to 4.
-Pak40 increased health by 50 to 350 from 300.
-Nashorn no longer a cover object. (It won't give green cover around itself).
-Removed 20% penetration reduction modifier on Sturmpanzer IV.

British
-Stuart Canister MU cost reduced from 90 to 75.
-Stuart Croc Fuel reduced from 100 to 90.
-Glider health increased to 300 from 150.
-Kangaroo Pop decreased from 8 to 7.
-17 Pounder increased health by 50 to 350 from 300.
-Boys AT Rifles removed from Canadian Infantry Sections and Tommy Sections.
-Remove commando smoke upgrade from war cp

Nonfactional
-Air drop timer special deployment time tax changed from 30 seconds to 15 seconds (same as gliders)
-Removed retreat crew option on Howitzer Guns.
-Defense timer changed to 30 seconds, 1 minute, 2 minute, 3 minute defense timers
« Last Edit: March 29, 2012, 02:55:29 am by Khorney » Logged

Khorney
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« Reply #1 on: March 29, 2012, 02:50:12 am »

oh yeah reset too
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IJustDontCare
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« Reply #2 on: March 29, 2012, 04:23:11 am »

OH MY GOD YOU DO STUFF STILL?

AND THE DEFENSE TIMERS ARE FINALLY CHANGED???????????????????????????? FFFFFFFFFFFFFFFF


Also is commando smoke just given automatically now?
« Last Edit: March 29, 2012, 04:29:50 am by IJustDontCare » Logged

This message approved by GamerAndyŽ
Hellblazer
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« Reply #3 on: March 29, 2012, 04:56:04 am »

It has been for some time
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TheTime
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« Reply #4 on: March 29, 2012, 06:35:38 am »

so award unties too?
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In the all mighty words of OhSlowpoke: what the hell r u doing tommy :P
Snarks
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« Reply #5 on: March 29, 2012, 06:37:51 am »

Reward units are on their way. We just need to do some finalization for awards.
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TheTime
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« Reply #6 on: March 29, 2012, 06:40:39 am »

do you know who get what now?
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In the all mighty words of OhSlowpoke: what the hell r u doing tommy :P
Snarks
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« Reply #7 on: March 29, 2012, 06:48:39 am »

do you know who get what now?

Some of it. We'll release that information when we get a full list.
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UnLimiTeD
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« Reply #8 on: March 29, 2012, 11:15:11 am »

All hail Khorney.
Any volunteers?
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Stuart750
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« Reply #9 on: March 29, 2012, 12:00:16 pm »

For once, I am genuinely O-K with every single one of these changes. Well done balance team!

« Last Edit: March 29, 2012, 12:08:57 pm by Stuart750 » Logged
holoween
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« Reply #10 on: March 29, 2012, 12:09:53 pm »

All hail Khorney.
Any volunteers?
if he wasnt 2 weeks late...
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Crono
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« Reply #11 on: March 29, 2012, 12:11:10 pm »

you all have poop in your hair, and i havent read anything piror.  go die in helll.
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« Reply #12 on: March 29, 2012, 12:12:26 pm »

oh, and i am a panzy ass bitch, cause i cant handle my whiskey.
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« Reply #13 on: March 29, 2012, 01:46:43 pm »

Hurray
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Saavedra
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« Reply #14 on: March 29, 2012, 01:59:55 pm »

US
-Mechanized Infantry MP cost reduced from 270 to 240
-Combat Engineers MU cost reduced from 150 to 140
-Combat Engineers Lock n' Load ability now gives an additional 25% accuracy increase.

Panzer Elite
-Gebirsjaeger Pop increased from 3 to 4.
-Removed 20% penetration reduction modifier on Sturmpanzer IV.

British
-Stuart Canister MU cost reduced from 90 to 75.





Somebody please explain to me why I am the only one who sees anything wrong with buffing Allied units that rape face and nerfing the PE units needed to counter them. Did I miss an update that made Combat Engineers not so beastly or nerfed the ability to blob Mechanized Infantry assault squads? Perhaps I missed one that gave PE better blob-control units so as to make the Brummbar not so necessary?
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