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Author Topic: Rejoice, there is a new patch!  (Read 2357 times)
Hellblazer
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« on: January 18, 2012, 12:21:43 am »



We've got a nice patch for you here today. Accompanying war reset will occur soon along with some changes to the defense timer. We'll let you know when that happens.

Americans
  • M18 Hellcat can now purchase Sherman Smoke upgrade
  • M26 Pershing can how purchase Sherman Smoke upgrade
  • M26 Pershing resupply has been increased to 1 every 2 battles (up from 1 every 4 battles)
  • BUG FIX: Mechanized Aura should now be working on Mechanized Infantry. (Aura should be 25% reduced incoming accuracy, 25% reduced incoming damage, and 0% received suppression).

British
  • Staghound availability decreased from 2 resupply/8 pool to 1 resupply/4 pool
  • Stuart Canister Shot uses reduced from 2 to 1, no price change
  • Bren Gun Carrier manpower cost reduced from 250 MP to 220 MP
  • Bren Gun Carrier AP Rounds are now available on the platform by default, upgrade removed
  • Construction Kit Upgrade removed, all buildings can be built like they used to be
  • BUG FIX: British Commando Democharges should now only have 1 use in-game

Wehrmacht
  • Assault Grenades have been reverted to pre-ToV status (stun has been removed). An accompanying price change will occur soon
  • Puma Armored Car manpower priced reduced from 300 MP to 280 MP
  • Mortar manpower cost increased from 495 MP to 500 MP
  • Nebelwerfer manpower cost increased from 495 MP to 500 MP
  • Halftrack manpower cost decreased from 215 MP to 210 MP
  • Terror Howitzer range increased from 145 to 175 (20% increase)

Panzer Elite
  • Mortar Halftrack Incendiary rounds changed from 4 uses at 80 MU to 2 uses at 40 MU, purchasable twice
  • Mortar Halftrack pricing reworked from 450 MP/70 MU/80 FU to 500 MP/70 MU/50 FU
  • Light AT Halftrack pricing reworked from 250 MP/100 MU/40 FU to 250 MP/75 MU/70 FU
« Last Edit: January 18, 2012, 01:04:16 am by Khorney » Logged

Stuart750
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« Reply #1 on: January 18, 2012, 12:40:45 am »

Canadian
  • Availablity of Prizza is up to 10 times per day (from 4 times/day)
  • Churchill Crocodiles now have optional dual .50 Cal MGs, AP rounds
  • PIATS now have 10X splash damage
  • Bren Guns have +50% accuracy at medium and long range to reflect MG42s
  • Cromwell Flank Speed upgrade activation is now accompanied by Jeremy Clarkson shouting "POWAAA!"
  • Captain unit audio files replaced with James May audio files

Axis
  • PaK guns can no longer cloak like little ***ers
  • AIDS & DESU now available as a faction
  • Stormtroopers can no longer move, shoot, shit, masturbate or gawk around when cloaked
« Last Edit: January 18, 2012, 02:01:46 am by Stuart750 » Logged
Tommy952
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« Reply #2 on: January 18, 2012, 12:44:33 am »

Don't worry Stuart I've got a new axis spam that'll make you cry in no time :P
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ArousedNinja
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« Reply #3 on: January 18, 2012, 12:44:44 am »

nices fixes and balance changes, thanks :)
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BeRzErKeR
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« Reply #4 on: January 18, 2012, 12:49:22 am »

Why do all the American tanks get the smoke ability?
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Khorney
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« Reply #5 on: January 18, 2012, 12:53:02 am »

they already had it apparently, just made it work
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BeRzErKeR
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« Reply #6 on: January 18, 2012, 12:54:43 am »

I mean why are the Americans getting an ability for their tanks that wasn't originally in vCoH
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ArousedNinja
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« Reply #7 on: January 18, 2012, 12:55:49 am »


    • BUG FIX: Mechanized Aura should now be working on Mechanized Infantry. (Aura should be 25% reduced incoming accuracy, 25% reduced incoming damage, and 0% received suppression along with the Fire-Up icon).


    Does this mean that you will have to activate the aura with fire -up, or that you can use fire-up once your squad is pinned and you get a tank near them to get the suppression off?
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    Khorney
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    « Reply #8 on: January 18, 2012, 01:04:27 am »

    took that out to prevent confusion
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    BoDyBaG2224
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    « Reply #9 on: January 18, 2012, 01:46:07 am »

    I mean why are the Americans getting an ability for their tanks that wasn't originally in vCoH

    *points at new units*

    Honestly its my observation that old rule of sticking to vCOH isn't really as strict as it used to when development first started
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    UKPowerMax
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    « Reply #10 on: January 18, 2012, 01:54:45 am »

    I mean why are the Americans getting an ability for their tanks that wasn't originally in vCoH

    *points at new units*

    Honestly its my observation that old rule of sticking to vCOH isn't really as strict as it used to when development first started

    Is a tank having smoke really a big deal?
    « Last Edit: January 18, 2012, 02:02:48 am by UKPowerMax » Logged

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    « Reply #11 on: January 18, 2012, 01:55:12 am »

    Then why not just give smoke to all tanks rather then American tanks only?
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    Dr.Nick
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    « Reply #12 on: January 18, 2012, 02:04:53 am »

    I agree this change was silly. We shouldn't be giving the tanks upgrades that aren't available in vcoh like this. It's unfair to other factions.
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    « Reply #13 on: January 18, 2012, 02:24:37 am »

    I want to see a churchill croc or a jagdpanther with smoke :D
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    omgNiko
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    « Reply #14 on: January 18, 2012, 03:55:41 am »

    PANTHER WITH SMOKE!
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